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FANNY PARISE · ANTHROPOLOGY + DESIGN = ETHNO-DESIGN

MADAME L’ANTHROPOLOGUE

FannyParise

Anthropologist · Ethno-designer · Author

Enter the field
Fanny Parise observing a landscape, photographed from behind
FIG. 01 · SHIFT THE PERSPECTIVE
01 / POSITION

THIS IS WHERE MY FIELDWORK BEGINS.

My fieldwork begins where objects and technologies become presences.

These presences shape how we live, work and consume. I reveal the constraints, beliefs and practices that turn them into partners and, at times, authorities.

Through ethno-design, I turn this material into design decisions, research frameworks and shareable experiences. The future becomes debatable, and habitable.

BEFORE THE TOOLS

I work onarchitectures of thought.

Depending on the question, this work takes the form of studies, atlases, strategic recommendations, books, talks or research programmes.

AI plays an important role when it helps reveal the narratives, categories and criteria steering an organisation. It remains one lens among others for understanding uncertainty, trust, luck and what we imagine to be possible.

STUDIESATLASESSTRATEGYBOOKSTALKSAI
02 / ETHNO-DESIGN

INVESTIGATE · INTERPRET · DESIGN

ETHNOdesign

Ethno-design combines the depth of anthropological inquiry with design’s ability to give form.

It begins with lived situations: gestures, objects, attachments and contradictions. It produces more than a diagnosis: criteria, scenarios, frameworks and design choices. Research does not simply precede design. It shifts it.

Fanny Parise documenting a field situation in a notebook
FIG. 02OBSERVE · DOCUMENT
Observation drawing in a field notebook
FIG. 03THE NOTEBOOK AS A TOOL
Collective ethno-design workshop using notes and Post-its
FIG. 04INTERPRET · GIVE FORM
01

Observe

Enter people’s worlds without reducing them to “users”.

02

Document

Follow the gestures, objects, narratives and constraints that organise a situation.

03

Interpret

Connect field-level detail to cultural, economic and symbolic systems.

04

Give Form

Turn analysis into tangible points of leverage for decision-making, prototyping and transmission.

MY DISTINCTIVE STRENGTHMaking fieldwork a force for design.
03 / FORESIGHT

Strate École de design Lyon × Renault · Mobility · 2025 / 2026

From fieldwork to
possible futures.

Research becomes foresight when it produces a hypothesis that can be seen, handled and debated.

Within the Strate École de design Lyon × Renault partnership, five major themes generated 54 studies. Starting from everyday mobility situations such as attention, wear, cohabitation and availability, students produced situated artefacts, prototypes and scenarios. My role is to hold the entire chain together: from a researchable subject to the right question, then from that question to a future that can be debated.

5MAJOR
RESEARCH THEMES
54STUDENT-LED
STUDIES
01 INVESTIGATE02 REFRAME03 PROTOTYPE04 OPEN TO DEBATE
FIG. 05 · STUDENT ARTEFACTS01 / 02

FROM INQUIRY TO OBJECT

Five objects.Five forms of mobility.

Each proposal retains the trace of its inquiry: an artefact, but also a different way of understanding what it means to move.

  1. 01Quiet ThreadAttentional mobility
  2. 02A Journey for AllInterspecies mobility
  3. 03In-BetweenRelational mobility
  4. 04Trace KitBiographical mobility
  5. 05Wear & AttachmentMobility through attachment
FIG. 06 · FORESIGHT SYNTHESIS02 / 02

FROM PROTOTYPE TO PRINCIPLE

The vehicle becomes a space of thresholds.

Objects matter as more than solutions. Viewed together, they reveal four principles for inhabiting movement differently.

  1. 01Attention

    Inform without becoming intrusive.

  2. 02Care

    Welcome other living beings without losing coherence.

  3. 03Durability

    Make traces and repair into values.

  4. 04Relation

    Make unavailability legible and legitimate.

“Design mobility as a way of inhabiting movement.”
“A good artefact does not close the inquiry; it makes it visible.”
04 / ECOSYSTEM

Three positions.
One practice.

I

MANAGIA

Co-director of the Research and Teaching Chair

Studying transformations in work and management in the age of artificial intelligence, as closely as possible to organisational practices.

II

Strate École de design Lyon

Associate Professor in Social Sciences

Teaching designers to investigate, reframe their perspective and turn lived situations into design decisions.

III

MAGICAL THINKING

Founder of the Anthropology and Ethno-design Studio

Designing bespoke research for companies and institutions, from field immersion to actionable, shareable frameworks.

05 / RESEARCH

What I make visible.

Concepts for thinking about forces already at work, often beneath the surface.

01

Industrial Animism

WHAT IT IS

The contemporary tendency to attribute intentions, affects or a will of their own to machines, to the point of delegating part of our responsibility to them.

HOW I USE IT

I examine human-machine relationships and the narratives that turn a tool into a quasi-presence, a partner or an authority.

TYPES OF STUDIES

Generative AI, robots, agents, connected objects · observation, interviews, narrative corpora and critical workshops.

02

Anthropology of Constraints

WHAT IT IS

An approach that reads constraint not as a simple limit, but as a framework organising trade-offs, tactics and cultural transformation.

HOW I USE IT

I map material, economic, social and symbolic constraints, then translate them into criteria for design and decision-making.

TYPES OF STUDIES

Consumption, carbon, housing, health, work · qualitative, quantitative and comparative studies.

03

Agentification of Work

WHAT IT IS

The transformation of work when AI systems are given a role, apparent autonomy and the ability to act within an organisation.

HOW I USE IT

I reveal the delegation, invisible labour, workarounds and new responsibilities produced by AI agents.

TYPES OF STUDIES

Chatbots, business AI, design studios, support functions · workplace ethnography, prompt journals and interviews.

04

Boundary Objects

WHAT IT IS

Objects that materialise an unstable boundary: natural and artificial, permitted and forbidden, intimate and collective, human and technical.

HOW I USE IT

I use them to reveal controversy and as research artefacts that open discussion and test possible futures.

TYPES OF STUDIES

Food, health, connected homes, mobility · object biographies, workshops, prototypes and research through design.

05

Contemporary Rituals

WHAT IT IS

The repeated gestures, sequences and performances through which a society stabilises uncertainty, belonging and change.

HOW I USE IT

I follow routines, their disruptions and their resumption to understand what makes an innovation acceptable, desirable or rejected.

TYPES OF STUDIES

Luck, food, consumption, work, living environments · filmed observation, interviews and ritual mapping.

06

Scriptocracy

WHAT IT IS

A form of power exercised through scripts, prompts, interfaces, default rules and evaluation systems that silently steer action.

HOW I USE IT

I identify who writes the script, who can interrupt, challenge or rewrite it, and what the interface makes impossible to say.

TYPES OF STUDIES

Algorithmic governance, AI tools, digital services · interface audits, prompt analysis and organisational ethnography.

CURRENT PROGRAMMES

IMPROBABLE AIMythologies, practices and counter-narratives of artificial intelligence.
HUMANIMHuman-machine relationships, attachments and new forms of delegation.
06 / METHOD

Making transformations habitable.

01

A SITUATION.

Begin with reality: observe, listen and follow gestures, objects, hesitations and gaps.

02

A PERSPECTIVE.

Shift the frame: connect practices to constraints, beliefs and cultural systems.

03

A POINT OF LEVERAGE.

Make analysis actionable: produce a narrative, a criterion, a framework, a prototype or a decision.

IMMERSION & INQUIRYPRACTICE ANALYSISETHNO-DESIGNRESEARCH DIRECTIONACTION LEARNING
07 / WAYS TO WORK TOGETHER

Two ways
to begin.

Proprietary formats grounded in field research, designed to move rapidly from an abstract question to a situation that can be observed, discussed and transformed.

OFFER 01AI · ORGANISATIONS

HABIT.AI

Make AI habitable.

Three research-based frameworks for building understanding, diagnosing practices and supporting AI transformation from real work situations.

  1. 01Build understanding without oversimplifying
  2. 02Diagnose practices and constraints
  3. 03Design rules for inhabitation
Download the Habit.AI brochure · French PDF ↓
OFFER 02ETHNO-DESIGN · FIELDWORK

THE POCKET
ANTHROPOLOGIST

An anthropologist in your team’s pocket.

A lightweight, mobile intervention focused on a specific situation: observe what is happening, shift the perspective and create an immediately shareable point of leverage.

  1. 01A situation to investigate
  2. 02An embedded anthropological perspective
  3. 03A synthesis that creates momentum
Download the full brochure · French PDF ↓
Cover of Fanny Parise’s book 100 Mythologies of Industrial AI
BOOK-LAB · FANNY PARISE × MANAGIA

100 MYTHOLOGIES OF INDUSTRIAL AI

Before the tool,
the narrative that makes it possible.

A book-lab combining tales, fieldwork and protocols to understand the narratives that make a decision acceptable before it is even discussed.

Habit.AI, the cards and proprietary protocols extend this research. They make organisational mythologies tangible, comparable and debatable so that AI can be designed from real situations rather than abstract promises.

MAKE MYTHS VISIBLETEST UNCERTAINTIESDESIGN CRITERIA
Incremental AI card
Disruptive AI card
Internal AI card
External AI card
CARD DECK · QUALIFY · REFRAME · DECIDE

THE POCKET ANTHROPOLOGIST · INTERFACE

Fieldwork
within reach.

An inquiry and analysis interface for recording situations, revealing everyday patterns and sharing an anthropological perspective with teams.

FIELD JOURNALCONVERSATIONCOLLECTIVE ATLAS
Full collective atlas from The Pocket Anthropologist interface
COLLECTIVE ATLAS · SHARED PATTERNS
Full home screen from The Pocket Anthropologist interface
MOBILE PROTOCOL · FIELD VERSION
ALSO IN THE LAB100 MYTHOLOGIES OF AIA BOOK, CARDS AND PROTOCOLS FOR QUESTIONING THE NARRATIVES THAT DRIVE OUR DECISIONS.
08 / SELECTED WORK

Selected Fieldwork

Company, institution, home, hospital, territory: organisations change when the worlds they produce become perceptible.

012025 / 2026

CHANEL

Anthropological Atlas of Luck

A comparative research programme devoted to the objects, signs, rituals and techniques through which societies negotiate uncertainty.

luck · rituals · luxury
022025 / 2026

SOMFY × Strate École de design Lyon

Living with Connected Objects

48 studies and projects examining how the smart home reshapes relationships, gestures and domestic imaginaries, then translating those findings into design criteria.

living environments · ethno-design · innovation
032024 / 2025

RENAULT × Strate École de design Lyon

An Ethno-design Fieldbook for Mobility

Five major themes explored through 54 studies, then transformed into artefacts, prototypes and situated design hypotheses.

mobility · fieldwork · design
042024 / 2026

MANAGIA CHAIR

Making AI Habitable

From field research to organisational learning: examining the agentification of work, AI mythologies and emerging forms of algorithmic authority.

AI · organisations · research
052022 / 2024

MALAKOFF HUMANIS

My Health Companion

Research with patients and healthcare professionals to reveal routines, points of disengagement and the levers shaping chronic-care pathways.

health · practices · pathways
062020 / 2024

GREATER LYON

Transitions as Lived

Greening residential environments, eco-citizen schools and territorial programmes: understanding the concrete conditions that foster engagement with public policy.

territories · public bodies · transition
072024

COCA-COLA × SHAKEUP FACTORY

The Nutritious Drink of the Future

An ethno-design exploration of practices, imaginaries and consumption situations, turning food foresight into tangible experiences.

food · foresight · practices
082020

NUTRITION & HEALTH

Meaning at the Table

A study of new dining rules, food choices and the ways products become vehicles for identity, morality and belonging.

consumption · food · narratives

PROJECTS TAKE FORM

From inquiry
to objects.

Fieldbooks, books, artefacts and prototypes: forms designed to make research visible, tangible and shareable.

Mock-up of the Technical Fieldbook for Inhabited Situations, designed with Strate École de design Lyon and Somfy
TECHNICAL FIELDBOOKSTRATE ÉCOLE DE DESIGN LYON × SOMFY
Mock-up of Fanny Parise’s book 100 Mythologies of Industrial AI
BOOK100 MYTHOLOGIES OF INDUSTRIAL AI
Mock-up of Fanny Parise’s book Improbable AI
RESEARCH THROUGH DESIGNIMPROBABLE AI
SITUATED PROTOTYPE · TRAIN TESTA bubble of attention in motion.

The prototype materialises chosen isolation without disconnecting the person from the journey.

Student artefact for attentional mobility, tested on a train
STUDENT ARTEFACTATTENTIONAL MOBILITY
A FIELD · A QUESTION · A POINT OF LEVERAGEDiscuss a project
ALSO: GROUPE SEB · POLARIA · FRENCH MINISTRY OF THE INTERIOR · NUTRITION & HEALTH · GRDF · BOUYGUES CONSTRUCTION
09 / CONSOMMATION

What
consumption
means.

Consumption is never merely a purchase.

It means positioning oneself, belonging, distinguishing, caring, accepting constraints, believing in progress or negotiating with anxiety. My research approaches consumption as a total social fact, connecting objects, food, technologies, bodies, norms and narratives of transformation.

OBJECTSFOODENERGYHEALTHLIVING ENVIRONMENTSTECHNOLOGIES
Ethnogastronomic experiment exploring food transformations
FIG. 07 · ETHNOGASTRONOMYPRACTICES THROUGH THE BODY
“Practices do not merely tell us what people do. They reveal the world they are trying to hold on to.”
BOOKSpoiled Children

An anthropology of the ecological paradox and new moralities of consumption.

BOOKNo Carbon

Everyday transformations in how we live under carbon constraints.

FIELDWORKEating, Drinking, Living

Nutrition, future beverages, cultivated meat, housing and domestic objects.

10 / PUBLICATIONS

Writing to create
a point of leverage.

Books, essays, films and formats for carrying ideas beyond the field.

Method2026

Ethno-design

De Boeck Supérieur

01
AI2025

A Guide to Generative AI

De Boeck Supérieur · 2nd ed.

02
Inquiry2023

No Carbon

Payot

03
Essay2022

Spoiled Children

Payot

04
Essay2022

The Myth of Responsible Consumption

Marie B

05

FILMS & DOCUMENTARY FORMS

Culture Makers and Entertainment · Canal+ · 2021Meaning at the Table · 2020The Ritual of the Poisoned Feast · 2017
11 / MEDIA

Listen.
Read. Watch.

Podcasts, articles and appearances bringing anthropology into public debate.

REQUEST THE FULL BIBLIOGRAPHY ↘
12 / PROFILE

Research,
transmission,
action.

Download CV ↓
SINCE 2024Managia Chair

Co-director and co-chair

SINCE 2020Strate École de design Lyon

Associate Professor

SINCE 2016University of Lausanne · ILTP

Research Associate

SINCE 2011Magical Thinking

Founder and Head of Research

2022 / 2026Polaria

Research & Innovation Director

2015 / 2018Groupe SEB

Anthropologist · Industrial Research

PHD IN ANTHROPOLOGY · PARIS-SORBONNE UNIVERSITY · HABILITATION TO SUPERVISE RESEARCH IN PROGRESS · LUMIÈRE LYON 2 UNIVERSITY

13 / CONTACT

What do you want
to make habitable?

I work with organisations that need to make transformation legible before deciding what they want to design.